pixel-flow
Pixel Flow Level
Color-matching puzzles driven by launch order.
Choose which pig enters the conveyor, spend its ammo on matching pixel cubes, and keep the queue under control.
Conveyor Control
Match colors and manage the queue
Levels
All Levels →
Level
2468

Level
2467

Level
2466

Level
2465

Level
2464

Level
2463

Level
2462

Level
2461

Level
2460

Level
2459

Level
2458

Level
2457

Level
2456

Level
2455

Level
2454

Level
2453

Level
2452

Level
2451

Level
2450

Level
2449

Level
2448

Level
2447

Level
2446

Level
2445

Level
2444

Level
2443

Level
2442

Level
2441

Level
2440

Level
2439

Level
2438

Level
2437

Level
2436

Level
2435

Level
2434

Level
2433

Level
2432

Level
2431

Level
2430

Level
2429
About Pixel Flow
Pixel Flow! is a one-tap color-matching puzzle game by Loom Games. Its challenge comes from choosing the right pigs and controlling a moving conveyor, not from drawing lines between dots.
Tap a pig to send it onto the conveyor. It moves forward and fires at pixel cubes of its own color; the number above its head shows how many hits of ammo it has. A pig leaves when that ammo is spent. If ammo remains, it moves into one of five waiting slots and can be tapped again for another pass.
The conveyor has limited capacity, so a valid color match can still be badly timed. Clearing a board means choosing a useful launch order, preserving space, managing waiting pigs, and removing the cubes piece by piece. Pixel Flow! is available on Google Play and the App Store.
Gameplay details checked against the official store descriptions: Google Play · App Store
Core Features
One-Tap Control System
A tap launches a pig. There is no line drawing and no manual target selection: the pig travels along the conveyor and automatically hits cubes that match its color.
Color Matching and Ammo
Each pig attacks only its own color. The number above its head is its remaining ammo, so the same color can have different value depending on how many matching cubes are available during that pass.
Five Waiting Slots
A pig that finishes a pass with ammo left moves into one of five waiting slots. Tapping it later sends it back onto the conveyor, making stored ammo and slot space part of the solution.
Limited Conveyor Capacity
The conveyor cannot accept unlimited pigs at once. When it is at capacity, you must wait, so rapid tapping can block the launch window needed by a more important color.
Order and Flow Management
The puzzle is not solved by recognizing colors alone. You must decide which pig goes first, which pig should wait, and when leftover ammo is worth bringing back for another cycle.
Winning Strategies
A reliable attempt starts by reading the available colors, ammo values, waiting slots, and conveyor space before tapping. These principles are useful across levels without pretending that every board has the same exact solution.
Read the Launch Order
Do not launch the first pig simply because it is available. Check which colors can deal useful damage now and which pig would lose value if it were delayed behind less urgent choices.
Plan the Next Conveyor Cycle
Look beyond the current hit. A good launch removes matching cubes while leaving enough conveyor room and a useful follow-up pig for the next cycle.
Preserve Useful Ammo
Leftover ammo is valuable only when the pig can return at a useful time. Keep strong follow-up pigs in the waiting slots, but do not fill all five slots with colors that no longer have a productive target window.
Reset the Opening, Not Just the Ending
If a run repeatedly collapses late, the cause is often an earlier launch that crowded the conveyor or stored the wrong pigs. Replay the first few taps in a different order and compare the resulting queue.
How a Round Works
Each round asks you to clear the pixel-cube board by sending colored pigs through a shared conveyor in a workable order.
Once launched, a pig advances and automatically fires at cubes of its own color. Each hit uses one unit of the ammo shown above the pig.
A pig with no ammo leaves the stage. A pig with ammo remaining enters one of five waiting slots, where it can be launched again for a later pass.
You win by clearing the board piece by piece without losing control of conveyor capacity or filling the waiting area with unusable choices.
How This Site Verifies Gameplay
Our general rules follow the current descriptions published by Loom Games on Google Play and the App Store.
For individual levels, the guide pairs written observations with public walkthrough footage so you can compare launch order and timing directly.
When a tactic cannot be confirmed from a source or visible gameplay, we avoid presenting it as a game rule. Corrections are welcome through the contact page.
Essential Tips for Success
Scan Before Tapping
Compare the visible pig colors with the cubes they can actually hit, then check the ammo numbers and the next few queue choices before committing.
Protect Waiting-Slot Space
Five slots can disappear quickly. Avoid storing several pigs whose colors have no immediate value, because they can block a useful pig from surviving for another pass.
Treat Conveyor Space as a Resource
A fast sequence of individually valid taps can still overload the conveyor. Leave room for the pig whose color window matters most.
Watch Re-entry Timing
When using a walkthrough, note not only which pig launches first but also which pigs retain ammo, enter the waiting slots, and return later.
Where the Strategy Comes From
Color matching tells you which pig can attack; launch order determines whether that attack happens at a useful moment.
Ammo links the current pass to later decisions because unused hits can survive into a waiting slot.
Conveyor capacity creates timing pressure even though the main input is only a tap.
The five waiting slots turn temporary storage into a small queue-planning puzzle: saving a pig can be as important as launching one.
Frequently Asked Questions
What is the goal in Pixel Flow!?
Send pigs onto the conveyor in a useful order so they hit pixel cubes of the same color and clear the board piece by piece.
What does the number above a pig mean?
It is the pig's ammo: the number of hits it can make. Each matching hit spends one unit.
What happens when a pig still has ammo?
It moves into one of the five waiting slots. You can tap it later to return it to the conveyor for another pass.
Why can I not launch another pig immediately?
The conveyor has a capacity limit. If it is full, wait for space instead of adding more pigs.
What happens if I get stuck?
Compare the first few launches with the level walkthrough. Watch the colors, ammo left after each pass, waiting-slot occupants, and the moment each pig returns.
Think in Conveyor Cycles
The key loop is simple: tap a pig, match its color, track its ammo, and decide whether its next pass deserves space. Read the queue one cycle ahead and clear the board piece by piece.